Hunter - The TD, TD2, AFOP, XDEF, SWOL Asset Extractor
Extracts all assets from the games:
- “The Division”
- “The Division 2”
- “Avatar Frontiers of Pandora”
- “XDefiant”
- “Star Wars Outlaws”
This software was developed by DTZxPorter.
❤️ Donate:
- I take time out of my day to make this happen.
- Show your support: HERE
💾 Download and version info:
IMPORTANT: This software comes with no warranty what so ever. Use at your own risk.
- Download (Windows x64): Hunter (v2.25).
- Windows 10+ officially supported.
👉 Usage:
Read the new game tools tutorial: Game Tool Tutorial.
IMPORTANT: Both the tool and the game require the entirety of the rogue/hunter folder to be intact and must not be modified in any way.
⚙️ Ripping:
- The .sdftoc files contain various encoded assets that Hunter can export; and, as of now the currently supported assets are:
- Textures as [Dds, Png, Tiff, Tga]
- Models as [Cast, OBJ, XNALara, SMD, CoD XModel, Maya, FBX].
- Animations as [Cast].
- Sounds as [Wav, Flac, Bnk].
- Raw Files as-is.
- Hunter will decompile binary graph objects to their ‘light’ text format on export.
NOTE: This tool exports models without their materials because the game uses complex scene graphs which would require too much effort to automate, however, most of a model’s textures have similar names to each other. It’s very easy to locate the textures for a model yourself.
NOTE: There is no need to open the
sdf_streamingtoc file, as it only references assets in the main toc file.
📌 Versioning:
- 2.25 - Update program library for bug fixes and improvements.
- 2.24 - Update program library for bug fixes. Support exporting sound assets.
- 2.23 - Update program library to fix a preview bug.
- 2.22 - Update program library for general improvements.
- 2.21 - Update program library for bug fixes and improvements.
- 2.20 - Update program library to fix a TGA export bug.
- 2.19 - Update program library for bug fixes.
- 2.18 - Update program library for bug fixes and improvements.
- 2.17 - Update program library for ui improvements.
- 2.16 - Support for a handful of unsupported models from TD1/2 and XDEF.
- 2.15 - Support for a handful of unsupported animations from TD1.
- 2.14 - Support for decompiling graph objects from TD1.
- 2.13 - Initial support for TD1.
- 2.12 - Update program library for ui bug fixes.
- 2.11 - Ensure no duplicate asset names.
- 2.10 - Fixed some models with bad faces in TD2/XDEF.
- 2.09 - Update program library for ui improvements, bug fixes.
- 2.08 - Update program library to fix ui bugs.
- 2.07 - Update program library for ui bug fixes.
- 2.06 - Update program library for new user interface, preview options, and settings.
- 2.05 - Update program library for improved preview rendering and loading indicator.
- 2.04 - Update program library for bug fixes, crash fixes, ui improvements.
- 2.03 - Support for cast auto constraint for some characters in SWOL. Update program library for bug fixes, ui improvements.
- 2.02 - Support for another model format and bug fixes for some models in AFOP/SWOL. Ability to export materials with their textures if the exist.
- 2.01 - Fix UV layers on some models.
- 2.00 - Update program library for ui improvements.
- 1.99 - Support for more animation formats in SWOL.
- 1.98 - Export mesh names when using cast. Update program library for ui improvements.
- 1.97 - Support for remainder of SWOL models. Fixed bug exporting some models in AFOP.
- 1.96 - Fixed exporting some raw files in SWOL. Update program library for ui improvements.
- 1.95 - Fixes for some models bugs with compressed weights. Update program library for fixed FBX exporter.
- 1.94 - Initial support for Star Wars Outlaws, including new model, animation, and image formats. Fixed issue with vertex colors introduced in the last update.
- 1.93 - Update program library for bug fixes, ui improvements, and multiple color layer support.
- 1.92 - Update program library for TGA export.
- 1.91 - Automatically set the mesh skin mode to dual quaternion for cast exports, (you need to manually do this with other formats).
- 1.90 - Fix rare issue with some model parts not being in the proper position.
- 1.89 - Update program library for enhanced search capabilities.
- 1.88 - Update program library for ui fixes and improvements.
- 1.87 - Support for decompiling binary graphs used in several game files to their ‘light’ text format.
- 1.86 - Support for animations that animate multiple models at once, like weapon animations, etc.
- 1.85 - Update program library for bug fixes, code cleanup.
- 1.84 - Update program library for ui improvements.
- 1.83 - Update program library for ui improvements.
- 1.82 - For real this time, 99% of all animations are supported.
- 1.81 - Update program library for ui fixes, fixed FBX export compatibility.
- 1.80 - Initial support for XDefiant, most models, and animations are working.
- 1.76 - Update program library for ui tweaks and improvements.
- 1.75 - Add support for the latest avatar update.
- 1.74 - Update program library for ui tweaks, fixes, and performance.
- 1.73 - Update program library for performance improvements.
- 1.72 - Fixed more image issues. Fixed ui resize bug introduced in last update.
- 1.71 - Fixed crash with previous model format update. Fixed bug exporting some images. Support more image formats. Support some models with mutliple uv layers.
- 1.70 - Support for more animation formats, an uncommon model format, and more.
- 1.68 - Update program library to fix ui bugs.
- 1.67 - Update program library for crash fixes, texture export performance.
- 1.66 - Support auto constraints for some avatar models (Requires latest cast plugins).
- 1.65 - Update program library again.
- 1.64 - Update program library to fix weights in some export formats in some cases (Maya, SMD).
- 1.63 - Update program library for new settings.
- 1.62 - Support for more animation formats. 99% of all animations are now supported.
- 1.61 - Initial support for exporting animations. 70% of all animations are supported at this time.
- 1.60 - Fixed valve smd exporter.
- 1.59 - Fixed another crash around gpu buffers.
- 1.58 - Fixed crash exporting some textures due to non block size and gpu issues.
- 1.57 - Fixed weights for some complex models.
- 1.56 - Support BC5 and more sRGB/SNORM formats for images.
- 1.55 - Fix issue with some rawfiles not exporting in TD2/Avatar (they were encrypted). Label reference models as placeholder.
- 1.54 - Even faster loading performance. Fix crash on
sdf_streamingtoc files from TD2. Specify avatar in load dialog. - 1.53 - Loading and export performance improvements. Placeholder detection for locales.
- 1.52 - Fix weights for some models with a lot of bones.
- 1.51 - Fixed sRGB detection for some image formats. Support R8G8B8.
- 1.50 - New GUI. More model format support v9-17 and uv fixes. New image format support. Avatar Frontiers of Pandora game support.
- 1.00 - Initial Release.