Vega - The Doom Eternal Asset Extractor
Extracts all assets from the game “Doom Eternal”. This software was developed by DTZxPorter & id-daemon.
❤️ Donate:
- I take time out of my day to make this happen.
- Show your support: HERE
💾 Download and version info:
IMPORTANT: This software comes with no warranty what so ever. Use at your own risk.
- Download (Windows x64): Vega (v2.41).
- Windows 10+ officially supported.
- Download (Linux x64): Vega (v2.41).
👉 Usage:
Read the new game tools tutorial: Game Tool Tutorial.
IMPORTANT: Both the tool and the game require the entirety of the base folder to be intact and must not be modified in any way.
⚙️ Ripping:
- The .resource files contain various encoded assets that Vega can export; and, as of now the currently supported assets are:
- Textures as [Dds, Png, Tiff, Tga]
- Models as [Cast, OBJ, XNALara, SMD, CoD XModel, Maya, FBX].
- Animations as [Cast].
- Worlds as [Cast].
- Raw Files as-is.
NOTICE: You should select all
_patchX
.resource files in order to export assets properly. Order doesn’t matter.
📌 Versioning:
- 1.00 - Initial Release (BETA).
- 1.01 - Fixed FBX/XNALara files. Fix for some skinned models not exporting.
gameresources.resources
is now loaded REGARDLESS of the package you select. - 1.10 - Animation export support.
- 1.11 - Fixed crash on export of some assets.
- 1.20 - Better support for static models. Added support for UV Layer 2 (Only supported in SEModel/Cast Models) for static models.
- 1.30 - Fixed various export crashes with DLC aassets, Add support for previewing textured mode (ColorMap only).
- 2.00 - Completely rewritten, cross platform. Fixes for various models, animations, textures failing to export, better FBX support, and more.
- 2.01 - Animations are properly marked as looping/additive. Fix for single channel images writing as full RGBA. Fix text overflow. Add progress text over progress bar. Add “Exporting…” status for assets.
- 2.10 - Fixed issue exporting some textures that would cause an ‘Error’. Fixed issue with some UVs on some static models. Added ability to preview models, materials, and images using ‘P’.
- 2.11 - (Windows only): Fixed a crash that would happen when performing certain actions on the UI on windows.
- 2.12 - Performance improvements, automatically reload when changing the ‘Load’ settings. New loading indicator.
- 2.13 - Fixed issue with some materials ‘Error’ing when exporting, missing their textures; also with models. Added option to hide the preview controls overlay. Added option to switch between Maya / Blender controls for the previewer. Drag & drop file load support.
- 2.14 - FBX files now include scales, bringing their rigs and weights 1:1 with other formats. Material assignment overhaul with better detection for which maps are which.
- 2.15 - Fixed an issue with certain DDS files failing to load.
- 2.16 - Added ability to toggle automatic asset scaling. Added support for sRGB tiff files.
- 2.17 - Update project library dependencies.
- 2.18 - Update program library for maya/smd weight fixes.
- 2.19 - Fixed texture linking issue due to last update.
- 2.20 - Support for exporting maps (worlds) with the new cast world specification.
- 2.21 - Support for exporting blend material textures, update program library to fix crashes, texture export performance.
- 2.22 - Update program library to fix ui bugs.
- 2.23 - Update program library for performance improvements.
- 2.24 - Add support for initial instanced world entities. Export inherited material textures.
- 2.25 - Update program library for ui tweaks, fixes, and performance. Fix some assets stuck exporting.
- 2.26 - Update program library for ui tweaks and improvements.
- 2.27 - Update program library for ui fixes, fixed FBX export compatibility.
- 2.28 - Update program library for ui improvements.
- 2.29 - Update program library for ui improvements.
- 2.30 - Update program library for bug fixes, code cleanup.
- 2.31 - Update program library for ui fixes and improvements.
- 2.32 - Update program library for enhanced search capabilities.
- 2.33 - Update program library for TGA export support.
- 2.34 - Update program library for bug fixes, ui improvements.
- 2.35 - Update program library for bug fixes.
- 2.36 - Update program library for ui improvements.
- 2.37 - Automatically decompress rawfiles as necessary. Update program library for ui improvements.
- 2.38 - Update program library for bug fixes, ui improvements.
- 2.39 - Update program library for bug fixes, crash fixes, ui improvements.
- 2.40 - Show raw file type in info column. Fix small amount of missing raw files. Fix edge case with animations.
- 2.41 - Support for albedo/specular scale/bias. Update program library for improved preview rendering and loading indicator.